I remember the first time I sat down to learn Tongits - that classic Filipino card game that's become something of a national pastime. Much like how Backyard Baseball '97 never bothered fixing its notorious AI exploits where CPU baserunners would advance at the worst possible moments, Tongits has its own quirks that seasoned players learn to manipulate. The game's beauty lies in these unpatched "features" that have persisted through generations of players.
When you're dealing three cards at a time to three players from that standard 52-card deck, you quickly realize Tongits isn't just about luck - it's about reading your opponents and creating opportunities much like that baseball game's trick of throwing between infielders to bait runners. I've found that about 68% of winning hands come from recognizing when opponents are close to going "Tongits" and disrupting their strategy. The initial 12-card hand you receive forms your battlefield, and how you arrange those cards - prioritizing sequences (straights) or groups (three or four of a kind) - often determines your entire game trajectory.
What most beginners don't realize is that the discard pile becomes your greatest intelligence source. I always tell new players to watch not just what cards opponents pick up, but what they choose to discard. It's like noticing how in Backyard Baseball, the AI would consistently misread certain defensive patterns - in Tongits, players develop tells and patterns you can exploit. I've counted cards enough to know that when someone passes on picking up a 5 of hearts from the discard pile, they're either holding a much stronger hand or they're dangerously close to going Tongits themselves.
The drawing phase is where games are truly won or lost. Personally, I prefer drawing from the stock pile about 70% of the time early in the game - it gives away less information. But when I see an opponent getting visibly excited or slowing down their play, that's when I switch tactics and start raiding that discard pile more aggressively. It's all about timing, much like how in that classic baseball game, you had to wait for exactly the right moment to trigger the baserunner AI glitch.
What fascinates me about Tongits is how the "Tongits" declaration itself creates this beautiful tension. I've seen players jump the gun and declare too early, only to find their hand falls short of the required minimum points. There's this specific moment - usually around the 15th card drawn - when you can feel the game shifting. The table gets quieter, players lean in closer, and you start doing mental math about those dead cards that can't possibly help anyone.
The scoring system is where Tongits really shows its depth. I'm partial to going for high-point cards myself - give me Kings and Aces any day over trying to build sequences. But I've seen players clean up with low-point combinations that rack up through sheer volume. It's not unlike how in Backyard Baseball, sometimes the most effective strategy wasn't hitting home runs but exploiting the game's fundamental mechanics in ways the designers never anticipated.
What keeps me coming back to Tongits after all these years is precisely what made those older games like Backyard Baseball endure - it's not about perfect balance, but about mastering the human elements and quirky systems that emerge organically. The game has this wonderful way of balancing calculation and intuition that you just don't find in more "refined" card games. Every Friday night game with my friends reveals new layers - another unintended exploit to add to my arsenal, another human tendency to file away for future games. And honestly, I wouldn't have it any other way.
How to Play Card Tongits: A Step-by-Step Guide for Beginners